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Controls

WASD moves, the mouse looks, Space jumps, Shift sneaks, and the left and right mouse buttons dig and place. Number keys select the hotbar. I opens the inventory; so does E, unless something is pointed, in which case E uses it instead, the same as a right click. T opens chat, and holding T lets you speak a chat line instead of typing it (see accessibility). F toggles the free camera in a game you started yourself, and Escape opens the pause menu. The exact bindings and camera options can be changed in Settings.

Held down, E is also Luanti's Aux1 key, which climbs down ladders and moves fast where the server grants it, as in Luanti's own default keymap.

The mouse wheel also cycles the hotbar, and / opens chat with a command already started. With the free camera on, Space and Shift move it up and down and Ctrl moves it faster.

F7 cycles the camera the way the vanilla client does: first person, behind the player, then in front looking back. In either third person view, hold Alt and move the mouse to turn the camera around the player without turning the player, and hold Alt with the mouse wheel to bring it closer. It goes no further out than the vanilla client's third person camera, 2.75 nodes, and it stops short of walls. In the front view nothing can be dug or placed, as in the vanilla client.

A game controller follows upstream Luanti's layout, and outside play its left stick moves a cursor for menus and forms. It has not been tried with a real controller yet, including on a Steam Deck. See game controllers.

The performance overlay can show FPS, draw calls, object and triangle counts, terrain queues, occlusion and world position. It is useful when reporting a performance or streaming problem.

Accessibility keys

Ctrl+B turns on Read aloud, which speaks chat, on screen text, what you point at and hold, and forms and menus through your system's voice. What it covers and what it does not yet are in accessibility.